A Framework for Modeling and Simulation in Serious Games
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چکیده
1. The integration of different dynamic models, expressed in a variety of formalisms, avoiding the creation of dependency relations among them as much as possible. This is important to achieve modularity, allow flexible scenario composition, and facilitate reuse of simulation models. 2. The inclusion of dynamic models into a game architecture with minimum performance impact. 3. The communication with external asynchronous entities during game play. This communication may affect the outcome of the game simulation.
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تاریخ انتشار 2011